Skip to content

Commit 649fae8

Browse files
Merge pull request #22 from Emerassi/refactor-key-rules
refactoring the dungeon key rules to a general key rule (except jidamba)
2 parents 73464e5 + 561153a commit 649fae8

File tree

5 files changed

+110
-131
lines changed

5 files changed

+110
-131
lines changed
Lines changed: 22 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,22 @@
1+
GARDENERS_KEY = "Item - Gardeners Key"
2+
COURTYARD_KEY = "Item - Courtyard Key"
3+
LUXURY_KEY = "Item - Luxury Key"
4+
CELL_KEY = "Item - Cell Key"
5+
SOUTH_WING_KEY = "Item - South Wing Key"
6+
EAST_WING_KEY = "Item - East Wing Key"
7+
WEST_WING_KEY = "Item - West Wing Key"
8+
DARK_WING_KEY = "Item - Dark Wing Key"
9+
ROOM_ONE_KEY = "Item - Room 1 Key"
10+
PYRAMID_KEY = "Item - Pyramid Key"
11+
TRAM_KEY = "Item - Tram Key"
12+
SMALL_KEY = "Item - Small Key"
13+
BEAURIOR_BOSS_KEY = "Item - Boss Key"
14+
ICE_CELL_KEY = "Item - Ice Cell Key"
15+
RED_DOOR_KEY = "Item - Red Door Key"
16+
ICE_PUZZLE_KEY = "Item - Ice Puzzle Key"
17+
FOLIAGE_KEY = "Item - Foliage Key"
18+
CAVE_KEY = "Item - Cave Key"
19+
CANOPY_KEY = "Item - Canopy Key"
20+
RAMPART_KEY = "Item - Rampart Key"
21+
FORGOTTEN_KEY = "Item - Forgotten Key"
22+
SKELETON_KEY = "Item - Skeleton Key"

0 commit comments

Comments
 (0)