GenCI #9
ci.yml
on: workflow_dispatch
Detect File Changes
7s
Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
Waiting for pending jobs
Annotations
55 errors and 144 warnings
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Build Generals / vc6-profile+t+e
Process completed with exit code 1.
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Build Generals / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
unexpected end of file found
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Build Generals / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
syntax error : missing ';' before identifier 'AudioEventInfoHashIt'
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Build Generals / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build Generals / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build Generals / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build Generals / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
unexpected end of file found
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
syntax error : missing ';' before identifier 'AudioEventInfoHashIt'
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build Generals / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Build GeneralsMD / vc6-debug+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
unexpected end of file found
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Build GeneralsMD / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
syntax error : missing ';' before identifier 'AudioEventInfoHashIt'
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Build GeneralsMD / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build GeneralsMD / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build GeneralsMD / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build GeneralsMD / vc6-debug+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Build GeneralsMD / vc6-releaselog+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6-releaselog+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
unexpected end of file found
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Build GeneralsMD / vc6-releaselog+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
syntax error : missing ';' before identifier 'AudioEventInfoHashIt'
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Build GeneralsMD / vc6-releaselog+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build GeneralsMD / vc6-releaselog+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build GeneralsMD / vc6-releaselog+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build GeneralsMD / vc6-releaselog+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/FileSystem.h#L67
'FilenameList' : is not a class or namespace name
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/FileSystem.h#L66
syntax error : missing '>' before ';'
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/FileSystem.h#L66
'FilenameList' : undeclared identifier
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/FileSystem.h#L66
syntax error : missing ',' before identifier 'FilenameList'
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
unexpected end of file found
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
syntax error : missing ';' before identifier 'AudioEventInfoHashIt'
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build Generals / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Build GeneralsMD / vc6-profile+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
unexpected end of file found
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Build GeneralsMD / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
syntax error : missing ';' before identifier 'AudioEventInfoHashIt'
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Build GeneralsMD / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build GeneralsMD / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build GeneralsMD / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build GeneralsMD / vc6-profile+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Build GeneralsMD / vc6+t+e
Process completed with exit code 1.
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Build GeneralsMD / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
unexpected end of file found
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Build GeneralsMD / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
syntax error : missing ';' before identifier 'AudioEventInfoHashIt'
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Build GeneralsMD / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L68
'AudioEventInfoHash' : is not a class or namespace name
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Build GeneralsMD / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing '>' before ';'
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Build GeneralsMD / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
'AudioEventInfoHash' : undeclared identifier
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Build GeneralsMD / vc6+t+e:
Core/GameEngine/Include/Common/GameAudio.h#L67
syntax error : missing ',' before identifier 'AudioEventInfoHash'
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Detect File Changes
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build Generals / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / vc6+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE' : macro redefinition
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Build GeneralsMD / win32-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDebug/wwdebug.h#L56
'MESSAGE': macro redefinition
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
|
Generals-win32+t+e
|
86.1 MB |
sha256:172d57fcac3d8ee24be20e4975c14aa3b470103f1503791e80ebb5fe6c66a93d
|
|
|
Generals-win32-debug+t+e
|
206 MB |
sha256:4072094a8338c660cf3c39d3eac3b92dc618dfb9e4c21bb9e6a653da44bae535
|
|
|
Generals-win32-profile+t+e
|
86.1 MB |
sha256:4b8f2f2b68ceae254d4df9ba6b4df3f0c39170af6298fc77fa77d621e5016ad5
|
|
|
GeneralsMD-win32+t+e
|
90.4 MB |
sha256:041af092cbb6f5579274e50f29f9c0f68853892ba2e44a02443c02fa05ae93d1
|
|
|
GeneralsMD-win32-debug+t+e
|
213 MB |
sha256:26cd0cd1520d5925d7879ce5fbddcb3ff8186cf4c1094aadf20614ab7b753aa7
|
|
|
GeneralsMD-win32-profile+t+e
|
90.8 MB |
sha256:f25a55ee6f009481dfd671642aa9f3faa52fbc543ccd6ab5f63ecb46e1db34b7
|
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