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Description
Some things to improve the depth buffer injection:
- Generate a mip chain for the normal target as well
- Can we use FP16 when generating the depth buffer mip chain?
- One pass to inject into all cascades. The VS reads the point's position and normal and passes it to the GS. The GS tests that position against each cascade, and emits a primitive for each cascade that passes. the FS adds the SH normal as usual
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