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if (ImGui::Button("Add depot", ImVec2(ImGui::GetContentRegionAvail().x / 2 - style->FramePadding.x, 0))) {
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ImGui::OpenPopup("Add Depot##depot");
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}
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-
if (disableAll || selectedBuild == -1)
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if (disabled)
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ImGui::EndDisabled();
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ImGui::SameLine();
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@@ -695,6 +696,7 @@ bool MainWindow::Render()
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auto depots = new std::vector<UpdateManager::BuildDepot>(*UpdateManager::GetHosts()->at(selectedHost).GetApps()->at(selectedApp).GetBuilds()->at(selectedBuild).GetDepots());
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processingDepots = depots;
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processingLeft = processingDepots->size();
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for (int i = 0; i < min(depots->size(), Settings::ThreadsCount); i++) {
if (ImGui::Button("Upload all", ImVec2(ImGui::GetContentRegionAvail().x / 2 - style->FramePadding.x, 0)))
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{
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CloseAllViewWindows();
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downloadOrUpload = true;
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auto depots = new std::vector<UpdateManager::BuildDepot>(*UpdateManager::GetHosts()->at(selectedHost).GetApps()->at(selectedApp).GetBuilds()->at(selectedBuild).GetDepots());
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