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server.py
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296 lines (250 loc) · 10.5 KB
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import socket
import json
import datetime
import time
import os
import sys
import threading
import asyncio
import ssl
from websockets.server import serve, WebSocketServerProtocol
import socket
class Colour:
PURPLE = '\033[95m'
CYAN = '\033[96m'
DARKCYAN = '\033[36m'
BLUE = '\033[94m'
GREEN = '\033[92m'
YELLOW = '\033[93m'
RED = '\033[91m'
BOLD = '\033[1m'
UNDERLINE = '\033[4m'
END = '\033[0m'
ominous_button = {
"name": "Ominous Button",
"status": "Watching, as always.",
"status_colour": "green",
"last_updated": 0,
"Button Presses": 0,
}
minecraft_server = {
"name": "MoldyyBox Dev Server",
"status": "Offline",
"status_colour": "red",
"last_updated": 0,
"Player Max": "N/A",
"Player Count": "N/A",
"MOTD": "N/A",
}
pico_w_sensors = {
"name": "Pico W Sensors",
"status": "Offline",
"status_colour": "red",
"last_updated": 0,
"Temperature": "N/A",
"Barometric Pressure": "N/A",
"Humidity": "N/A",
}
temperatures = [
[23.45, 9997.98, 28.34],
[24.45, 10004.61, 29.45],
[26.82, 10006.84, 31.02],
[0, 0, 0],
[0, 0, 0],
[0, 0, 0],
[0, 0, 0],
[0, 0, 0],
[0, 0, 0],
]
s = socket.socket()
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.bind(("0.0.0.0", 2052))
s.listen()
def clear_screen():
# For Windows
if os.name == 'nt':
_ = os.system('cls')
# For macOS and Linux
else:
_ = os.system('clear')
def do_server_thing():
while True:
try:
c, addr = s.accept()
data = c.recv(1024)
request_value = data.decode()
# print("Recieved packet from: " + addr[0])
# print("Request: " + request_value)
# print()
request_data = request_value.split(";")
match request_data[0]:
case "press_button":
ominous_button["last_updated"] = int(datetime.datetime.now().timestamp())
ominous_button["Button Presses"] += 1
pass
case "get_button_count":
c.send(str(ominous_button["Button Presses"]).encode())
case "set_minecraft_server_data":
minecraft_server["status_colour"] = "green"
minecraft_server["status"] = "Online"
minecraft_server["last_updated"] = int(datetime.datetime.now().timestamp())
minecraft_server["Player Max"] = request_data[1]
minecraft_server["Player Count"] = request_data[2]
minecraft_server["MOTD"] = request_data[3]
pass
case "minecraft_server_close":
minecraft_server["status_colour"] = "red"
minecraft_server["status"] = "Offline"
minecraft_server["Player Max"] = "N/A"
minecraft_server["Player Count"] = "N/A"
minecraft_server["MOTD"] = "N/A"
pass
case "set_pico_w_sensors":
pico_w_sensors["status_colour"] = "green"
pico_w_sensors["status"] = "Online"
pico_w_sensors["last_updated"] = int(datetime.datetime.now().timestamp())
pico_w_sensors["Temperature"] = request_data[1]
pico_w_sensors["Barometric Pressure"] = request_data[2]
pico_w_sensors["Humidity"] = request_data[3]
pass
case "get_all_panels":
minecraft_server_body = {
"name": minecraft_server["name"],
"status_colour": minecraft_server["status_colour"],
"status": minecraft_server["status"],
"Players": (
minecraft_server["Player Count"]
+ " / "
+ minecraft_server["Player Max"]
if minecraft_server["Player Count"] != "N/A"
else "N/A"
),
"MOTD": minecraft_server["MOTD"],
}
pico_w_sensors_body = {
"name": pico_w_sensors["name"],
"status_colour": pico_w_sensors["status_colour"],
"status": pico_w_sensors["status"],
"Temperature": pico_w_sensors["Temperature"],
"Barometric Pressure": pico_w_sensors["Barometric Pressure"],
"Humidity": pico_w_sensors["Humidity"],
}
button_presses_body = {
"name": ominous_button["name"],
"status_colour": ominous_button["status_colour"],
"status": ominous_button["status"],
"Button Presses": str(ominous_button["Button Presses"]),
}
body = [
json.dumps(minecraft_server_body),
json.dumps(pico_w_sensors_body),
json.dumps(button_presses_body),
]
response = json.dumps(
{
"timestamp": int(datetime.datetime.now().timestamp()),
"request": request_value,
"body": body,
}
)
c.send(response.encode())
case _:
c.send("invalid".encode())
c.close()
except UnicodeDecodeError:
print("Recieved invalid packet. Ignoring...")
except ConnectionResetError:
print("Socket closed unexpectedly. Expect madness to come.")
except Exception as e:
s.close()
raise e
def update_things():
while True:
if os.path.exists('.stop-server'):
sys.exit()
if minecraft_server["last_updated"] + 30 < int(datetime.datetime.now().timestamp()): # If it hasn't been updated for 30 seconds
minecraft_server["status_colour"] = "red"
minecraft_server["status"] = "Offline"
minecraft_server["Player Max"] = "N/A"
minecraft_server["Player Count"] = "N/A"
minecraft_server["MOTD"] = "N/A"
elif minecraft_server["last_updated"] + 5 < int(datetime.datetime.now().timestamp()): # If it hasn't been updated for 5 seconds
minecraft_server["status_colour"] = "yellow"
minecraft_server["status"] = "Not Responding"
if pico_w_sensors["last_updated"] + 30 < int(datetime.datetime.now().timestamp()): # If it hasn't been updated for 30 seconds
pico_w_sensors["status_colour"] = "red"
pico_w_sensors["status"] = "Offline"
pico_w_sensors["Temperature"] = "N/A"
pico_w_sensors["Barometric Pressure"] = "N/A"
pico_w_sensors["Humidity"] = "N/A"
elif pico_w_sensors["last_updated"] + 5 < int(datetime.datetime.now().timestamp()): # If it hasn't been updated for 5 seconds
pico_w_sensors["status_colour"] = "yellow"
pico_w_sensors["status"] = "Not Responding"
clear_screen()
print(Colour.BOLD + minecraft_server["name"] + Colour.END + '\n'
+ 'Status: ' + getattr(Colour, minecraft_server["status_colour"].upper()) + minecraft_server["status"] + Colour.END + '\n'
+ 'Players: ' + (
minecraft_server["Player Count"]
+ " / "
+ minecraft_server["Player Max"]
if minecraft_server["Player Count"] != "N/A"
else "N/A"
) + '\n'
+ 'MOTD: ' + minecraft_server["MOTD"] + '\n\n'
+ Colour.BOLD + pico_w_sensors["name"] + Colour.END + '\n'
+ 'Status: ' + getattr(Colour, pico_w_sensors["status_colour"].upper()) + pico_w_sensors["status"] + Colour.END + '\n'
+ 'Temperature: ' + pico_w_sensors["Temperature"] + '\n'
+ 'Barometric Pressure: ' + pico_w_sensors["Barometric Pressure"] + '\n'
+ 'Humidity: ' + pico_w_sensors["Humidity"] + '\n\n'
+ Colour.BOLD + ominous_button["name"] + Colour.END + '\n'
+ 'Status: ' + getattr(Colour, ominous_button["status_colour"].upper()) + ominous_button["status"] + Colour.END + '\n'
+ 'Button Presses: ' + str(ominous_button["Button Presses"]) + '\n',
end='')
time.sleep(0.5)
## WEBSOCKET SERVER ##
# WebSocket server configuration
server_address = "127.0.0.1"
server_port = 2052
server_host = "arduino.declan-reid.me"
# SSL configuration for WSS
ssl_context = ssl.create_default_context(ssl.Purpose.CLIENT_AUTH)
ssl_context.load_cert_chain(
certfile="/etc/letsencrypt/live/arduino.declan-reid.me/fullchain.pem",
keyfile="/etc/letsencrypt/live/arduino.declan-reid.me/privkey.pem",
)
async def websocketRespond(websocket: WebSocketServerProtocol, path: str):
# Check if the Host header is the expected domain
if websocket.request_headers.get("Host") != f"{server_host}:2053":
print(
f"Connection denied: Invalid Host header. Expected {server_host} but got {websocket.request_headers.get('Host')}"
)
await websocket.close(
code=4000
) # Close the connection with a specific code for "Bad Request"
return
print("Connection from: " + websocket.remote_address[0])
async for message in websocket:
try:
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.connect((server_address, server_port))
s.sendall(message.encode())
data = s.recv(1024)
await websocket.send(data.decode())
except ConnectionRefusedError:
print(f"Failed to connect to internal server on port {server_port}")
await websocket.send("error")
except asyncio.exceptions.IncompleteReadError:
return
async def websocketMain():
# Run the WebSocket server with SSL encryption (WSS)
async with serve(websocketRespond, "0.0.0.0", 2053, ssl=ssl_context):
print("Listening on port 2053")
await asyncio.get_running_loop().create_future() # run forever
def runWebsocketServer():
asyncio.run(websocketMain())
t1 = threading.Thread(target=do_server_thing)
t2 = threading.Thread(target=update_things)
t3 = threading.Thread(target=runWebsocketServer)
t1.start()
t2.start()
t3.start()