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Fate

Fate is a fast-paced first-person shooter where players battle dangerous mythical monsters from an array of unique fantasy environments. As the levels progress the enemies get more capable and more lethal. Can you survive until the end, or was it... Fate.

Fate is a 3D FPS Game Engine built on pure JavaScript. Hunt And Shoot Monsters. Arrow Keys To Move, A & D To Strafe, Gather Pickups, Space To Shoot. Number Keys To Swap Weapons.

Disclaimer

THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. YOU MAY USE THIS SOFTWARE AT YOUR OWN RISK. THE USE OF THIS SOFTWARE IS THE COMPLETE RESPONSIBILITY OF THE END-USER. THE DEVELOPERS ASSUME NO LIABILITY AND ARE NOT RESPONSIBLE FOR ANY MISUSE OR DAMAGE CAUSED BY THIS PROGRAM.

Getting Started

  1. Download
git clone https://github.com/KylerCondran/Fate.git
  1. Setup A Web Server To Host The Files

  2. Copy The Files To The Web Server Root Directory

Weapons

  1. Knife
  2. Pistol
  3. Machine Gun
  4. Yeti Pistol
  5. Rocket Launcher
  6. Scepter
  7. Boomerang
  8. Laser Shotgun
  9. Trident

Levels

  • Jungle
  • Hell
  • Ocean
  • Arctic
  • Labyrinth
  • Heaven
  • Death Pit
  • Ninja Dojo
  • Army Base
  • Mothership
  • Secret Levels

Monsters

  • Imps
  • Lions
  • Tigers
  • Bears
  • Cheetahs
  • Rhinos
  • Wolves
  • Yetis
  • Minotaurs
  • Jackalopes
  • Demons
  • Skeletons
  • Crusaders
  • King
  • Piranhas
  • Squids
  • Sharks
  • Zeus
  • Soldiers
  • Apaches
  • Fighter Jets
  • Tanks
  • Ninjas
  • Robots
  • Aliens
  • UFOs

Pickups

  • Ammo
  • Rocket Ammo
  • Weapons
  • Portals
  • Keys
  • Chests
  • Speed Boost
  • Health Kits

Inspiration

I have always been a fan of 3D MS-DOS FPS games like Wolfenstein and DOOM and with my background in software development I wanted to attempt to create something today that the geniuses of 1995 were able to create back then with less advanced software and hardware. I used AI tools like image generation and AI coding agents on some parts of this project to help me overcome my own shortcomings in the areas of mathematics and artistic design.