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add r5.1 changelog and tweak changelog page
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assets/css/style.css

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}
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.apanel {
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margin: 0px 3%;
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padding: 0px 3%;
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background-color: var(--VeryDarkGray);
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max-height: 0;
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overflow: hidden;
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transition: max-height 0.5s ease-in-out;
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text-align: left;
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}
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.panel-changelogs .apanel {
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background-color: var(--VeryVeryDarkGray);
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border-radius: 10px;
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}
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.panel-changelogs p {
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line-height: 160%;
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}
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.aaversion {
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background-color: var(--VeryDarkGray);
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text-align: left;

changelogs/index.html

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<p></p>
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<button class="aaccordion" id="aaReimBtn">Complementary Shaders r5</button>
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<div class="apanel" style="margin-bottom: 40px;">
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<div class="apanel panel-changelogs" style="margin-bottom: 40px;">
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<p></p>
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<p></p>
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<button class="aaccordion aaversion">r5.1 - November 29, 2023</button>
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<div class="apanel">
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<p></p>
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<p id="r21" class="cenR"></p>
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<p></p>
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</div>
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<button class="aaccordion aaversion">r5.0.1 - September 10, 2023</button>
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<div class="apanel">
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<p></p>
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<p></p>
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</div>
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<button class="aaccordion" id="aaV4Btn">Complementary Shaders v4</button>
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<div class="apanel" style="margin-bottom: 40px;">
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<div class="apanel panel-changelogs" style="margin-bottom: 40px;">
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<p></p>
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<p></p>
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<button class="aaccordion aaversion">v4.7.2 - June 6, 2023</button>
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<p></p>
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</div>
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<button class="aaccordion">Complementary Installer</button>
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<div class="apanel">
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<div class="apanel panel-changelogs">
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<p></p>
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<p></p>
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<button class="aaccordion aaversion">1.1.2 - September 9, 2023</button>

changelogs/reimagined-ch/r21.txt

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Changes over r5.0.1:
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- Added volumetric cloud, aurora, nebula and star reflections to water when Detail Quality is set to High
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- Added subtle direction waves to Reimagined Water Style when Waving Water Texture is enabled
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- Added "Texture Filtering" performance setting
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- Added waving texture effect to lily pads
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- Added "Nether View Limit" setting
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- Added "Rain Cloud Addition" setting
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- Added an option to remove Sun/Moon during rain
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- Added settings to change the color of the clouds
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- Added "Shadow Smoothing" setting
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- Added "TAA Behaviour" setting
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- Added "Moon Phased Night Atmosphere" option
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- Added "Blocklight Flickering" option
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- Added "Force Glowing Particles" option
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- Added higher Cave Lighting setting values
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- Added "Less Fog Inside Lava or Snow" option replacing the lava-only one
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- Added a block.properties entry for disabling Parallax Occlusion Mapping on specific blocks and block entities
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- IntegratedPBR changes:
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   * Reworked sculk block/vein emission to vary by time
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   * Improved entity and held item reflection handling
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   * Added reflectivity to iron golems and minecarts
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   * Added emission to powered dragon geads
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   * Added reflectivity and emission to the 1.21 crafter block
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   * Added copper material properties to the 1.21 copper blocks
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   * Added emission to the 1.21 copper bulbs
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   * Tweaked Glow Lichen emission to look less noisy in the distance
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   * Tweaked blocklight on Deepslate to make caves look nicer
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   * Fixed reflections on bells looking broken
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- IntegratedPBR changes that use Iris features:
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   * Added reflectivity to chainmail armor and totem of undying
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   * Added emission to glowstone dust, prismarine crystal and end crystal items
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   * Added reflections to
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   * Tweaked netherite armor/tools to appear rougher
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   * Slightly reduced reflection intensity of shields
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   * Fixed jack o'lanterns looking too dark in some situations
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- Improved labPBR/seuspbr reflection handling to look better balanced
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- Improved parallax occlusion mapping to have more accurate shadowing
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- Slightly improved TAA smoothing
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- Slightly improved rough reflection noise quality
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- Tweaked Unbound water waves to appear less flat in the distance
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- Tweaked Unbound water reflections to appear less scattered
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- Tweaked waving texture effect for water and leaves
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- Tweaked nether fog handling
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- Tweaked stars and nebulae to reduce the inconsistency of them moving faster in the sky during sunrise/sunset
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- Increased reflectivity of water by approximately 30% depending on the angle
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- Increased humidity bloom by 40% in caves
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- Reduced the time it takes for Nether biome colors to change
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- Reduced the time it takes for rainbows to disappear after rain
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- Reduced the impact of Atmosphere Color Multiplier settings on most sky effects
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- Lava buckets now contribute to the Dynamic Handheld Lighting
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- Waving Leaves option is now enabled by default
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- Image Sharpening is now set to 5x by default instead of 3x
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- Fixed rainbows being able to appear when the sun is below horizon
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- Fixed Dark Outline always appearing in front of clouds
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- Fixed disabling all waving settings causing most blocks to become darker
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- Fixed screen edges having dark artifacts
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- Fixed grass having incorrect shading in Minecraft 1.20.3 and future versions
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- Fixed the pack not working on some Linux devices
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- Fixed sun/moon reflections on Unbound water not respecting wave strength settings
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- Fixed light leaking issue on foliage that are close to cave walls
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- Fixed Vanilla cloud style causing an error with some settings
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- Fixed Night Nebulae not being affected by blindness or darkness status effects
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- Fixed reflections not respecting waves if Water Reflection Quality set to Potato and Generated Normals are enabled
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- Fixed block entities not showing any sky reflections
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- Fixed incompatibility with some mods that change the world time speed
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- Updated License Agreement with no term changes and just more clarification

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