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This repository was archived by the owner on Jun 27, 2020. It is now read-only.
If Lua terminates without deinitializing lujgl, then the window will not close. This often happens if an error is thrown between LuJGL.initialize() and LuJGL.mainloop().
Tried a special ffi.metatype struct with a __gc that deinitializes glfw just in case, but didn't work.