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Chisel's Resource System
TheCodedOne edited this page Apr 17, 2017
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Chisel uses a customized json system for its blocks that is slightly based off of Vanilla's json system.
The blockstate .json is not affected at all by this system, but there is a minor change in referencing the resource location of the model. The resource location of the model would normally be modid:ablockmodel.json, but to use Chisel's Resource System, the model resource location would need to begin with ctm:. For example, ctm:modid:ablockmodel.json.
TODO: See if I can try a "Tree View" style.
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model: The model to use. These models are the vanilla Minecraft format. Must have the#down,#up,#north,#south,#west,#easttextures. Is this parameter is not defined, it will use theminecraft:cube.jsonmodel. -
face:
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