Hi dev thanks for your work on this I was streaming this today and got to the something fishy level
the water cuts to black and only bubbles become visible when you try to move the fish forward (something thing to do with the water fog?), a similar thing happened in the sewer level but I was able to push threw that, this however is totally game breaking and ended my run threw as I cannot see where I'm going, weirdly the first area works until you swim towards the monitor or jump over the wall then just black and bubbles. spent many hours trying to find a work around to no avail.
I should mention my card is a 3070 RTX Nvidia
And I am using the correct rom version of USA v1
also minor thing but the volume is very quiet I had to set mine to 400x in the sound .json but that's not game breaking like this
levels error.
Edit: been playing with the debug menu and maybe its frame buffer 2 causing the issue or the fog multiplier or depth buffer unsure really have zero clue what I'm looking at and no option seems to allow me to disable it
https://imgur.com/a/dSqchpg
https://imgur.com/TVYIjHw
have tried both Vulkan and d3d12 and also trying to edit d3d11 manually but it just reverts to 12 or Vulkan
something fishy is the only level where this is a major issue for me so far though a similar thing happened on Stinky sewers when going under the fan area and also when going into the deep pool (haven't been able to get further so unsure about later levels) maybe a conflict with S2DEX/fog volume code used in the stage, would be nice if the F1 menu wasn't just read only 2 could have fixed it myself maybe (has no idea lol)
It could be a RTX 30 series issue though I doubt this. I'm sorry for the epic long post just trying to help you fix this asap
hoping a resolution can be found thanks again for the recompiled version.
James
Hi dev thanks for your work on this I was streaming this today and got to the something fishy level
the water cuts to black and only bubbles become visible when you try to move the fish forward (something thing to do with the water fog?), a similar thing happened in the sewer level but I was able to push threw that, this however is totally game breaking and ended my run threw as I cannot see where I'm going, weirdly the first area works until you swim towards the monitor or jump over the wall then just black and bubbles. spent many hours trying to find a work around to no avail.
I should mention my card is a 3070 RTX Nvidia
And I am using the correct rom version of USA v1
also minor thing but the volume is very quiet I had to set mine to 400x in the sound .json but that's not game breaking like this
levels error.
Edit: been playing with the debug menu and maybe its frame buffer 2 causing the issue or the fog multiplier or depth buffer unsure really have zero clue what I'm looking at and no option seems to allow me to disable it
https://imgur.com/a/dSqchpg
https://imgur.com/TVYIjHw
have tried both Vulkan and d3d12 and also trying to edit d3d11 manually but it just reverts to 12 or Vulkan
something fishy is the only level where this is a major issue for me so far though a similar thing happened on Stinky sewers when going under the fan area and also when going into the deep pool (haven't been able to get further so unsure about later levels) maybe a conflict with S2DEX/fog volume code used in the stage, would be nice if the F1 menu wasn't just read only 2 could have fixed it myself maybe (has no idea lol)
It could be a RTX 30 series issue though I doubt this. I'm sorry for the epic long post just trying to help you fix this asap
hoping a resolution can be found thanks again for the recompiled version.
James