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Move client side player initialization calls to initPlayerLocal.sqf event script #25

@jmlane

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@jmlane

It probably makes more sense to do one-time client-side player initializations in initPlayerLocal.sqf rather than onPlayerRespawn.sqf, which only works if respawnOnStart is set in the scenario.

Scripts that should be moved to initPlayerLocal.sqf:

https://community.bistudio.com/wiki/Event_Scripts

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