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myLog.txt
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22 lines (14 loc) · 1.02 KB
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TIME WASTED - 2 days
while installing Lightness class
my terrain become complete black , when i made it shader ptr then invoke constructor using new keyowd it worked until then when activating shader gave 1281 error
TIME WASTED - 2 days
LIGHT increase to 1 but there is not light effect shown in output
TIME WASTED - 1 days
GLSL std140 saves data in 16 bit format total object takes 64 bytes hence i added padding to adjust that
learned alignas(BYTESIZE) in cpp which determines the layout of the data in bytes used in struct
TIME UTELIZED -1 day
ADDED Light manager which is altered using the Imgui its its working compleatly best :{}}]
Updating the light uniform block every frame takes away 400 fPS which is quite much
calibrate details about perlin octaves
TIP >>>> ADD DEFINE GLERROR CHECKER which tells the error causing location where that call is done
NEXT JOB ->>> MAKE ALL GL commands in Renderer and Separate it form sceneManager -usme data upadate hoga but not Gl stuff abhi ke liye mene sceneManger me hi kar diya