🛑 Before you Start
🗣️ Describe the bug
When setting Interpolation/Teleportation Duration to 0, your Blueprint becomes corrupted, unable to be exported from that point on.
Animated Java plugin version: v1.10.0-beta-6
Sorry if this is not where I am supposed to post issues about it!
⚠️ Error Message
this.value.toFixed is not a function
TypeError: this.value.toFixed is not a function
at Ze.toString (PLUGINS/(Plugin):animated_java.js:1625:53820)
at q_.toString (PLUGINS/(Plugin):animated_java.js:1628:8574)
at eval (PLUGINS/(Plugin):animated_java.js:1625:55862)
at Array.map (<anonymous>)
at lt.toString (PLUGINS/(Plugin):animated_java.js:1625:55853)
at generateRootEntityPassengers (PLUGINS/(Plugin):animated_java.js:2206:2968)
at dataPackCompiler (PLUGINS/(Plugin):animated_java.js:2206:8529)
at compileDataPack (PLUGINS/(Plugin):animated_java.js:2206:5123)
at actuallyExportProject (PLUGINS/(Plugin):animated_java.js:2207:33238)
at async exportProject (PLUGINS/(Plugin):animated_java.js:2212:54)
🔄️ How to Reproduce
- Go to Blueprint (for 26.1.2) settings
- Rig
- Set both "Interpolation Duration" and "Teleportation Duration" to 0
- Save
- Export
BAM!
ggg.ajblueprint.zip
A corrupted Blueprint example.
✅ Expected Behavior
It should set the "Interpolation Duration" and "Teleportation Duration" to 0, and Export without a problem. Preferably without corrupting my whole dang Blueprint, too.
💡 Solutions & Alternatives
Manually moving everything from a corrupted Blueprint to a non-corrupted one fixes it. It works, but it's tedious.
Didn't find any reliable way to set the durations to 0 otherwise.
🟩 Minecraft Version
1.21.4
🟦 Blockbench Version
5.1.4 (Animated Java minecraft version set to 26.1.2)*
💻 Operating System
Linux
📃 Installed Blockbench Plugins
Nope
⛰️ Minecraft Environment
Fabric 1.21.11, Developer's Toolkit modpack. Doesn't affect Blockbench though, where the issue resigns.
🛑 Before you Start
🗣️ Describe the bug
When setting Interpolation/Teleportation Duration to 0, your Blueprint becomes corrupted, unable to be exported from that point on.
Animated Java plugin version: v1.10.0-beta-6
Sorry if this is not where I am supposed to post issues about it!
🔄️ How to Reproduce
BAM!
ggg.ajblueprint.zip
A corrupted Blueprint example.
✅ Expected Behavior
It should set the "Interpolation Duration" and "Teleportation Duration" to 0, and Export without a problem. Preferably without corrupting my whole dang Blueprint, too.
💡 Solutions & Alternatives
Manually moving everything from a corrupted Blueprint to a non-corrupted one fixes it. It works, but it's tedious.
Didn't find any reliable way to set the durations to 0 otherwise.
🟩 Minecraft Version
1.21.4
🟦 Blockbench Version
5.1.4 (Animated Java minecraft version set to 26.1.2)*
💻 Operating System
Linux
📃 Installed Blockbench Plugins
Nope
⛰️ Minecraft Environment
Fabric 1.21.11, Developer's Toolkit modpack. Doesn't affect Blockbench though, where the issue resigns.