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Hi, is it the case that the project needs to be recompiled for every change made to the BrickGame plugin?
Or is it in any way possible to just have the source files modified and compile them through the editor?
Because all this time I have been recompiling the plugin trough Visual Studio to see the changes, and after working a bit on a project that does not use plugins I got used to the idea of just seeing the changes inmediately reflected on the game just by compiling through the editor.
As always, big time fan of the project, will be making a few PR's soon, and they will be made even sooner if I get to know how to avoid project recompiling. :)
Big time fan, Miguel
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