Skip to content

Commit c84064b

Browse files
authored
[PWGLF] Fix bug in to-build cascade list mapping (#11031)
1 parent 5a6c923 commit c84064b

File tree

1 file changed

+1
-4
lines changed

1 file changed

+1
-4
lines changed

PWGLF/TableProducer/Strangeness/strangenessbuilder.cxx

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@
2929
// task will adapt algorithm to spare / spend CPU accordingly
3030
// -- mc_findableMode ....: 0: only found (default), 1: add findable to found, 2: all findable
3131
// When using findables, refer to FoundTag bools for checking if found
32-
// -- v0builderopts ......: V0-specific building options (topological, etc)
32+
// -- v0builderopts ......: V0-specific building options (topological, deduplication, etc)
3333
// -- cascadebuilderopts .: cascade-specific building options (topological, etc)
3434

3535
#include <string>
@@ -1016,9 +1016,6 @@ struct StrangenessBuilder {
10161016
// simple passthrough: copy existing cascades to build list
10171017
for (const auto& cascade : cascades) {
10181018
auto const& v0 = cascade.v0();
1019-
if (v0.v0Type() > 1) {
1020-
continue; // skip any unexpected stuff (FIXME: follow-up)
1021-
}
10221019
currentCascadeEntry.globalId = cascade.globalIndex();
10231020
currentCascadeEntry.collisionId = cascade.collisionId();
10241021
currentCascadeEntry.v0Id = ao2dV0toV0List[v0.globalIndex()];

0 commit comments

Comments
 (0)