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Don't prevent loading ROOT headers if we use DEBUG_STREAMERS, might break GPU build
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GPU/Common/GPUCommonRtypes.h

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@@ -17,7 +17,7 @@
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#include "GPUCommonDef.h"
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#if defined(GPUCA_STANDALONE) || (defined(GPUCA_O2_LIB) && !defined(GPUCA_O2_INTERFACE)) || defined(GPUCA_GPUCODE) // clang-format off
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#if defined(GPUCA_STANDALONE) || (defined(GPUCA_O2_LIB) && !defined(GPUCA_O2_INTERFACE) && !defined(DEBUG_STREAMER)) || defined(GPUCA_GPUCODE) // clang-format off
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#if !defined(ROOT_Rtypes) && !defined(__CLING__)
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#define GPUCOMMONRTYPES_H_ACTIVE
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struct MUST_NOT_USE_Rtypes_h {};

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