Flash MX 2004.
toolObj.setToolName(name)
name A string that specifies the name of the tool.
Nothing.
Method; assigns a name to the tool for the configuration of the Tools panel. This method is used only when you create extensible tools. The name is used only by the XML layout file that Flash reads to construct the Tools panel. The name does not appear in the Flash user interface.
The following example assigns the name polystar to the tool named theTool. This code is taken from the sample PolyStar.jsfl file (see "Sample PolyStar tool"):
theTool = fl.tools.activeTool;
theTool.setToolName("polystar");