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path.addCubicCurve()

Availability

Flash MX 2004.

Usage

path.addCubicCurve(xAnchor, yAnchor, x2, y2, x3, y3, x4, y4)

Parameters

xAnchor A floating-point number that specifies the x position of the first control point.

yAnchor A floating-point number that specifies the y position of the first control point.

x2 A floating-point number that specifies the x position of the second control point.

y2 A floating-point number that specifies the y position of the second control point.

x3 A floating-point number that specifies the x position of the third control point.

y3 A floating-point number that specifies the y position of the third control point.

x4 A floating-point number that specifies the x position of the fourth control point.

y4 A floating-point number that specifies the y position of the fourth control point.

Returns

Nothing.

Description

Method; appends a cubic Bézier curve segment to the path.

Example

The following example creates a new path, stores it in the myPath variable, and assigns the curve to the path:

var myPath = fl.drawingLayer.newPath();
myPath.addCubicCurve(0, 0, 10, 20, 20, 20, 30, 0);