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script.js
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70 lines (66 loc) · 1.55 KB
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let boxes=document.querySelectorAll(".box");
let reset=document.querySelector("#reset");
let msgcontainer=document.querySelector(".msgcontainer");
let msg=document.querySelector("#msg");
let newbtn=document.querySelector("#newbtn");
let turnX=true;
const winningPattern=[
[0,1,2],
[0,3,6],
[0,4,8],
[1,4,7],
[2,5,8],
[2,4,6],
[3,4,5],
[6,7,8]
];
const resetGame=()=>{
turnX=true;
enableboxes();
msgcontainer.classList.add("hide");
}
boxes.forEach((box)=>{
box.addEventListener("click",()=>{
if(turnX==true){
box.innerText="X";
turnX=false;
}
else{
box.innerText="O";
turnX=true;
}
box.disabled=true;
checkwinner();
})
}
);
const disableboxes=()=>{
for(let box of boxes){
box.disabled=true;
}
}
const enableboxes=()=>{
for(let box of boxes){
box.disabled=false;
box.innerText="";
}
}
const showwinner=(winner)=>{
msg.innerText=`congratulations winner ,is ${winner}`;
msgcontainer.classList.remove("hide");
disableboxes();
}
const checkwinner=()=>{
for(let pattern of winningPattern){
let pos1val=boxes[pattern[0]].innerText;
let pos2val=boxes[pattern[1]].innerText;
let pos3val=boxes[pattern[2]].innerText;
if(pos1val!="" && pos2val!="" && pos3val!=""){
if(pos1val==pos2val && pos2val==pos3val){
showwinner(pos1val);
}
}
}
}
newbtn.addEventListener("click",resetGame);
reset.addEventListener("click",resetGame);