First of all, thank you for this repo, it's super useful!
I'm having a problem trying to render a plane with a solid color and translucency.
I am creating my material like so:
const material = new THREE.MeshBasicMaterial(
{
color: 0x000000,
transparent: true,
opacity: 0.5
}
);
However it renders as a solid grey box, and the objects behind can't be seen through it.
Has anyone had any luck with this?
First of all, thank you for this repo, it's super useful!
I'm having a problem trying to render a plane with a solid color and translucency.
I am creating my material like so:
However it renders as a solid grey box, and the objects behind can't be seen through it.
Has anyone had any luck with this?